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Game Development Cycle

Game Development Cycle

Ever wonder what it takes to make a game? This article goes over the general ascepts of completing a game.

Solo Game Dev Fails Deadlines

Solo Game Dev Fails Deadlines

Having goals is very important, however the way we use time to achieve our goals will either lead to burn out or success

Composition over inheritance

Composition over inheritance

Building flexible systems by favoring object composition over class inheritance

Simplicity over abstraction

Simplicity over abstraction

Keeping things simple is hard to do. Most go the abstraction route only to introduce unwanted complecity. Let's talk about it.